#include <OsgClassDataSource/TrackballManipulatorOsg.h>
#include <iostream>
#include <osg/Group>
#include <NodeInfoContainer.h>
#include <osgGA/TrackballManipulator>
#include <SceneViewer.h>
TrackballManipulatorOsg::TrackballManipulatorOsg( QObject *parent /*= 0*/ ) : OrbitManipulatorOsg(parent)
{
    m_object = new osgGA::TrackballManipulator;

    this->refreshInfoContainer();
}


TrackballManipulatorOsg::~TrackballManipulatorOsg()
{

}

